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AI Insights · Timothy · January 2022

Top 5 Miner Games on Android in Italy Q4 2021

Discover the performance of the top 5 miner games on the Android platform in Italy during Q4 2021, including trends in weekly downloads, revenue, and active users.

Top 5 Miner Games on Android in Italy Q4 2021

The fourth quarter of 2021 saw notable trends in the top 5 miner games on the Android platform in Italy. Here’s a breakdown of their performance based on data from Sensor Tower.

Gold & Goblins: Idle Merger

Published by AppQuantum, this game saw a significant rise in weekly revenue from early October to mid-November, peaking at approximately $3.6K. Weekly downloads surged in late October, reaching 18K, but experienced a decline towards the end of the quarter, settling around 4.8K. Weekly active users followed a similar trend, peaking at 36K in early November before tapering off to 24K by the end of December.

Idle Miner Tycoon: Gold & Cash

Kolibri Games’ app maintained a relatively stable weekly revenue, with a peak of approximately $1.4K in the final week of December. Downloads showed a downward trend throughout the quarter, starting at 7.2K in late September and dropping to around 2.5K by the end of December. Active users saw a similar decline, starting at 47K and ending the quarter at approximately 31K.

Diggy's Adventure: Puzzle Tomb

This game by Pixel Federation Games exhibited fluctuations in weekly revenue, peaking at around $1.3K at the end of November. Downloads were relatively low but consistent, ranging between 300 and 1.2K. Active users started at 15K in late September, with a slight decline to approximately 13K by the end of December.

Deep Town: Idle Mining Tycoon

Published by Game Veterans, this game had modest weekly revenue, peaking at $221 in late November. Downloads saw a notable increase towards the end of the quarter, reaching 1.5K in the final week of December. Active users showed an upward trend, starting at 4.4K and rising to approximately 5.4K by the end of the quarter.

Dig out! Gold Mine Game

Interactive 360’s game experienced low and fluctuating weekly revenue, with a peak of $246 in mid-October. Downloads remained low throughout the quarter, peaking at 192 in the final week of December. Active users started at 1.4K in late September and ended the quarter at around 900.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022